Tuesday, May 01, 2007
A Wiggle and a Ripple
TerraNova points to a Second Life wiki article about a new feature called "Sculpted Prim" which imports 3-D models (from Maya, for example) as single prim objects. The wiki says:
. . . it would be easy to have a flash animation generate a sculpted prim - and when a resident touches a spot on its surface, the shape could wiggle and ripple appropriately.
Labels: 3-D, Second Life, virtual world