Monday, June 04, 2007
Virtual Life?
TerraNova speculates on the advancement of "intelligent" non-player characters (NPCs) inside virtual worlds:
This, of course, is what the forthcoming game SPORE is all about.
Once the intelligent NPC's can interact with humans, they can evolve based on what they learn from us, and the decisions they make interacting with us. We, as players or participants, now become a stimulus for the virtual life. We can observe the NPC, help it with its goals, alter its food source, reproduction, start relationships, make NPC's jealous, and start fights, even wars. They would remember you from the last time you visited. They would have real experiences, real relationships, and real intelligence, and if the power happens to go off or memory gets corrupted... they cease to exist.
This, of course, is what the forthcoming game SPORE is all about.
Labels: AI, virtual world