Wednesday, June 06, 2007
PMOG not MMORPG
3pointD points to this website:
Just imagine this in the work place. Firefox can just watch what I do, count up my score, and my annual performance review is done -- no mus, no fuss.
PMOG stands for Passively Multiplayer Online Game. It's like a Massively Multiplayer Online Game, except played passively. That means a lot of people just going about their life online. Our actions in our web browser feed moves into a game. That game shows us the characters and situations we create just by surfing the web! . . .The Spring 2007 incarnation of PMOG works using a Firefox extension, a small software add-on you install in your web browser.
Just imagine this in the work place. Firefox can just watch what I do, count up my score, and my annual performance review is done -- no mus, no fuss.
Labels: innovation, MMORPG, pmog
Wednesday, March 14, 2007
Eating its own Virtual Dog Food

I mentioned yesterday Sun's new open source virtual world server called DarkStar. They have used it to build themselves a virtual work environment called MPK20. It stands for Menlo Park 2.0. It
is a virtual 3D environment in which employees can accomplish their real work, share documents, and meet with colleagues using natural voice communication.
Labels: game, MMORPG, SUN, virtual world
Tuesday, March 13, 2007
Open Source Enterprise Game Server
Nate Combs over at TerraNova blog pointed me to Sun's new venture called DarkStar.
Project Darkstar is the game industry’s first open source, enterprise grade, highly scalable, online game server. From Massively Multiplayer Online Games to Casual Games, Project Darkstar can accommodate the varying needs of the online game developer through a single solution. Providing easy to use, simple API interfaces, Project Darkstar will have you up and running in a fraction of the time that it used to take in standing up online game solutions.
Labels: game, MMORPG, SUN, virtual world



